On September 12, reports surfaced from Moore’s Law is Dead, who released a video detailing the full specifications of Sony’s upcoming PlayStation 6. According to the leak, the console will be powered by a custom AMD “Orion” APU.
This APU combines Zen 6 CPU and RDNA 5 GPU architectures, supporting up to 40GB of GDDR7 memory. Its theoretical performance is rated at 34–40 TFLOPS (trillions of floating-point operations per second, a measure of GPU computing power — higher numbers mean stronger performance).

APU
The PS6 will use a custom AMD “Orion” APU built on TSMC’s 3nm process. It integrates 7–8 high-performance Zen 6c cores along with 2 Zen 6 LP low-power cores, for a total of 9–10 cores. The low-power cores will mainly handle system tasks, freeing up about 20% of CPU performance for games.
Graphics
The PS6 GPU will feature 52–54 RDNA 5 compute units (CUs), clocked between 2.6–3.0GHz, with 10MB of L2 cache, delivering a theoretical 34–40 TFLOPS of compute power.
Internally, the GPU is split into 3 shader engines, each with 9 workgroups, totaling 27 workgroups. Ray-tracing performance is expected to be 6–12 times that of the PS5, while rasterization performance improves 2.5–3 times, putting it on par with NVIDIA’s RTX 5090 GPU.
The GPU uses a 160-bit wide GDDR7 memory controller running at 32Gbps, providing 640GB/s bandwidth, with up to 40GB of VRAM supported. Depending on VRAM pricing in 2027, Sony may offer 30GB or 40GB variants.
Compatibility & Launch
PS6 will be backward-compatible with PS5 and PS4 games, though PS3 support hasn’t been mentioned. Manufacturing is planned to start in mid-2027, with an official launch in fall 2027. Combined with FSR4 or PSSR 2 upscaling technology, overall performance is estimated to be 4–8 times that of the PS5. For comparison, the PS5 GPU was about 8× faster than the PS4 and 4× faster than the PS4 Pro.
Real-World Performance Example
The difference is dramatic in practice: for instance, Alan Wake 2 runs at around 10 FPS on the PS5 with path tracing enabled, while the PS6 could achieve 60–120 FPS under the same workload.
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